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different coloured RAM slots |
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Spesh
Old Croc
Joined: 15 July 2007 Location: Surrey Status: Offline Points: 1606 |
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Posted: 07 September 2010 at 6:28pm |
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Yes, 64 bit is definitely the way forward. Particularly for a gaming or music machine, where additional RAM would be required. Got 12 gigs @ 1600mhz in mine. Probably a bit excessive, but it's future proofing I guess.
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Symmetry Soundsystem
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subbass
Old Croc
Joined: 30 March 2009 Location: bristol Status: Offline Points: 1683 |
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Posted: 07 September 2010 at 7:50pm |
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do you ever use more than 4gb of that? i find even with autocad + photoshop + rendering software i only ever get upto about 3gb...
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Spesh
Old Croc
Joined: 15 July 2007 Location: Surrey Status: Offline Points: 1606 |
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Posted: 08 September 2010 at 2:14am |
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Rarely, to be honest.
Some modern games that I have will use a little bit more than normal, but 12 is pretty unecessary. It's Crucial Ballistix RAM and they were doing some sort of deal when I built my PC, so I went a bit "all out" on it. The speed of the RAM tends to be much more important than the actual quantity of data it can store.
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LondonTowers
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Joined: 23 July 2010 Location: Colchester,Esse Status: Offline Points: 281 |
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Posted: 08 September 2010 at 12:44pm |
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Pretty much any of that lot when used in a production enviroment will chew more than 4gb of ram easily.. for instance, i run a forum from my PC, which involves an SQL server and a webserver. the webserver when under heavy load will chew about 3gb of ram alone, the SQL server, well that depends on how many people are accessing it, but that can be masive too.
I also run a teamspeak server from my PC which when about 30 people are all logged in and using it at the same time cripples reasources, then i sometimes run a media server to i can watch movies on my PC on the TV downstairs, another 500meg of ram at full usage, then when im writing computer code, when i compile that, that will chew a few gig of ram, 3d image rendering chews alot, then theres running Cubase + reason + plugins + melodyne + whatever else you want to use for music production/recording, i also play an online game called EVE-Online, which i run 7 instances of at once (7 different characters) each instance eats 500meg of ram, so thats 3.5gig.
Thank fook i have a leased line running into my house provided by BT infonet (Buisness class stuff) which can handle about 30gig of data running in and out easily.
It all mounts up you see, and if your wondering, i use a dual quad core i7 server mothboard with 24gig of memory. <-- i got it cheap :D
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